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Revision as of 00:13, 13 April 2020

Venus Blood -FRONTIER-
Gameplay - Сharacter Skills - Units - Medallions - Events and Dialogue Choices

Skills - Items - Buildings - Routes/Endings - Goddess Attainable Skills

New units are unlocked for recruitment after new battle medallions are gathered. Medallions that you never had are marked with the red text. Medallions can be found as spoils in battle or purchased using a blank medallion and the resource symbolized with a hammer. Medallions with Rarity level 1 to 3 are accessible from the very beginning. Higher level medallions need to be unlocked to become available. Depending on character Growth (成長) parameter some higher levels medallions can't be used in character creation.

Name Rarity Cost Unlock Growth
1.1 魔獣 (Hellbeast) 1 250 default S, A, B, C, D, E
1.2 悪魔 (Demon) 1 250 default S, A, B, C, D, E
1.3 異形 (Abnormal) 1 250 default S, A, B, C, D, E
1.4 力 (Power) 1 250 default S, A, B, C, D, E
1.5 技 (Skill) 1 250 default S, A, B, C, D, E
1.6 守 (Guard) 1 250 default S, A, B, C, D, E
2.1 剣 (Sword) 1 250 default S, A, B, C, D, E
2.2 槍 (Spear) 1 250 default S, A, B, C, D, E
2.3 海 (Sea) 2 500 default S, A, B, C, D
2.4 魔術 (Magic) 2 500 default S, A, B, C, D
2.5 毒 (Poison) 2 500 default S, A, B, C, D
2.6 巨人 (Giant) 2 750 default S, A, B, C, D
3.1 死者 (Undead) 2 750 default S, A, B, C, D
3.2 斥候 (Scout) 2 500 default S, A, B, C, D
3.3 騎士 (Knight) 2 750 default S, A, B, C, D
3.4 神聖 (Holy) 2 750 default S, A, B, C, D
3.5 妖精 (Sprite) 2 500 default S, A, B, C, D
3.6 倭国 (Yamato) 2 750 default S, A, B, C, D
4.1 造魔 (Fauxmon) 3 2000 default S, A, B, C
4.2 竜 (Dragon) 3 2000 default S, A, B, C
4.3 血 (Blood) 3 2000 default S, A, B, C
4.4 勇者 (Hero) 3 2000 default S, A, B, C
4.5 魂 (Soul) 4 6000 Law + Chaos = 25 S, A, B
4.6 英雄 (Champion) 4 6000 Law or Chaos = 15 S, A, B
5.1 王 (King) 5 12000 Law + Chaos = 40 S, A
5.2 使徒 (Apostle) 5 12000 Law or Chaos = 25 S, A
5.3 神 (God) 6 24000 Law + Chaos = 65 S
5.4 尾 (Tail) 6 24000 Law + Chaos = 90 S
5.5 狂 (Berserk) 7 48000 Refer to Note 1.1 N/A

Note 1.1. The 5.5 狂 (berserk) medallion can be used only for recruiting new units. It can't be applied for strenghtening. The conditions for unlocking it are the following:

  • Complete at least one of each three endings (Normal, Chaos and Law Endings)
  • Clear the Battle Royale at least once on any difficulty
  • Clear the Story Mode or Battle Royale Mode with Berserk Mode that can be accessed through 固定ボーナス which allows you to choose various options that will affect particular characters before showing you different Berserk Levels based on the difficulty of the game. The difficulty setting must be either Hard, Very Hard or Nidhogg otherwise it will not show up.

Adding medallions during unit creation

When recruiting new unit two additional medallions can be added to get extra stats (Str/Def/Spd/Mor), Skills, change unit Element or provide Special bonus against additional race (+100% damage). After putting medallion into one of the free slots you can click on titles and choose the one you want. Different titles provide different bonuses. List of titles you can choose from varies depending on which slot you inserted the medallion (1st or 2nd).

0. no medallion

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
?くべき

(Astonishing)

+ + +3/0/+3/+1
ためらう

(Hesitant)

+ + 0/0/0/-5 専守防衛

(Defense only)

暗い (Dim) + + 0/0/0/-1
のろまの

(Slowpoke)

+ + 0/0/-12/0
丸い (Round) + + -3/+3/0/+1
不安な (Anxious) + + -8/0/0/-4
ずっこけ

(Aberrant)

+ + 0/0/-30/-10 速度弱体

(Sap speed 4)

敗北者の (Loser) + + -6/-6/-12/-3
不器用な (Ankward) + +5/0/-10/0 サボり癖

(Slacker)

1.1 魔獣 (Hellbeast)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
風の (Wind) + 0/0/+12/0

イベイド[10] Evade[10]

Wind
大地の (Earth) + 0/+6/0/0

パリング[10] Parry[10]

Earth
水の (Water) + 0/0/0/+4

水流放射[3] Water Blast(3)

Water
獣使いの (Beast tamer) + 0/0/+4/0

魔獣活性[6] Boost Beast6]

激しい (Violent) + + +7/0/0/0 Morale debuff 3
破壊の Destructive + + +9/0/-5/0

城壁崩し[5] Defense debuff[5]

野獣の (Wild beast) + + +12/-10/0/0

必殺増加[10] Critical boost[10]

荒っぱい (Rowdy) + +2/0/0/0

必殺増加[10] Critical boost[10]

1.2 悪魔 (Demon)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
炎の (Fire) + +6/0/0/0

火炎放射[3] Fire blast [3]

Fire
氷の (Ice) + 0/0/+8/+2

氷撃放射[3] Ice blast [3]

Ice
雷の (Lightning) + +3/+5/0/0

雷撃放射[3] Lightning blast [3]

Thunder
暗黒の (Dark) + +4/0/+6/0

毒気放射[3] Poison blast [3]

Dark
悪魔の (Demon) + 0/0/0/0

大魔術陣[1] Dark field [1]

人(Holy)
猛火の (Blazing) + 0/0/0/0

大火炎陣[1] Fire field [1]

氷 (Ice)
雷撃の (Bolt) + 0/0/0/0

大雷撃陣[1] Lightning field[1]

海 (Water)
魔道士の (Sorcerer) + + +3/+3/0/0

魔術放射[3] Dark blast [3]

銀細工の (Silversmith) + 0/0/0/+3

撃破金運[3] Bounty hunter [3]

カウンター (Counter) + +4/+4/0/0

反撃倍加[1] Counter amp [1]

1.3 異形 (Abnormal)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
ゴムの (Rubber) + 0/0/0/0

城壁構築[20] Wall builder [20]

雷 (Lightning)
解毒の (Antidote) + 0/+4/0/0

解毒治療 Poison cure

病気の (Sick) + -3/-3/-6/-2

師団弱体[3] Sap squad [3]

毒手の (Underhanded) + +4/0/+8/0

毒化攻撃[5] Poison attack [5]

混沌 (Chaos) + + +8/0/0/+1 Stun attack [1]
どっしりした (Bulky) + + 0/+8/-8/0
筋肉の (Muscular) + + +8/+4/0/0 Critical boost [5]
スロー速打の (Slow multihit) + 0/0/-40/-10

追加攻撃[1] Added attack[1]

1.4 力 (Power)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
鋼の (Steel) + 0/0/0/0

城壁崩し[5] Fortification destroyer[5]

脳筋の (Meathead) + + +12/-8/-8/-4 Helmet Split [5]
強い (Strong) + + +4/+4/+8/+1 Debuff Cure
断固とした (Determined) + + +3/0/0/+1 [10] Lethal Critical [10]
激しい (Violent) + + +7/0/0/0 [3] Moral debuff [3]
壌れた (Broken) + + +10/-10/0/-3 Speed Debuff [5]
荒っぱい (Rowdy) + +2/0/0/0

必殺増加[10] Critical hit[10]

1.5 技 (Skill)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
隊長の (Lieutenant) + +2/0/0/+1

師団指揮[2] Boost Squad[2]

収集家の (Collector) + +1/0/0/+1

トレハン[2] Treasure hunter[2]

スカベンジ (Scavenger) + 0/+2/+2/0

トレハン[4] Treasure hunter[4]

勇気の (Courageous) + + +4/0/0/+3

士気陣形[1] Morale tactics[1]

軽い (Weightless) + + 0/-3/+9/0 Evade [5]
怠けた秀才 (Lazy Genius) + -6/-6/-12/-3

エリート Elite

投石の (Rock-Throwing) + -15/-15/0/0

遠隔攻撃 Ranged attack

華麗なる (Beautiful) + 0/0/+10/+3

イベイド[15] Evade[15]

フェイント (Feint) + 0/0/+5/0

攻撃弱体[4] Sap Strength[4]

失敗の (Failure) + -20/-20/-20/-13?

速度弱体[12] Sap Speed[12]

1.6 守 (Defense)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
解毒の (Antidote) + 0/+4/0/0

解毒治療 Posion cure

硬い (Hardy) + + 0/+8/0/+1 Hardy Physique [5]
堂々とした (Imposing) + + +6/+12/0/0
忍耐の (Enduring) + + 0/+9/0/0 Attack Debuff [5]
防衛兵 (Defender) + 0/+4/0/0

前進防御 Forward defense

回復の (Recovery) + 0/+2/0/0

全体治癒[3] Group Heal[3]

残存の (Survivor) + 0/+2/0/0

自己治癒[4] Self Heal[4]

心?しき (Kind) + 0/+10/0/0

専守防衛 Defense Only

2.1 剣 (Sword)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
収集家の (Collector) + +1/0/0/+1

トレハン[2] Treasure hunter[2]

破壊の (Destructive) + + +9/0/-5/0

城壁崩し[5] Defense Debuff[5]

品位ある (Dignified) + + 0/0/+4/+1 Spell Wall [10]
速い (Fast) + + 0/0/+12/0

速度陣形[2] Speed tactics[2]

突撃兵 (Striker) + +4/0/0/0

攻撃陣形[3] Attack tactics[3]

指揮官 (CO) + 0/0/0/+2

士気陣形[3] Morale tactics[3]

星眼の (Sharp-Eyed) + 0/+2/0/0

パリング[10] Parry[10]

ラッキー (Lucky) + 0/0/0/+1

撃破金運[1] Bounty hunter [1]

鍛冶師の (Blacksmith) + 0/0/0/+2

撃破金運[2] Bounty hunter [2]

弱連打の (Weak Multihit) + -40/0/0/-10

追加攻撃[1] Added attack[1]

2.2 槍 (Spear)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
竜撃の (Dragonstrike) + +16/0/0/0 [5] Helmet Split [5]
獣狩りの (Beast Hunter) + +7/0/0/0

側面攻撃[5] Flank attack[5]

馬刺しの (Horse Stabber) + 0/0/+6/0

必殺増加[5] Critical Boost[5]

強い (Strong) + + +4/+4/+8/+1 Debuff Cure
伏兵の (Ambush) + + +3/0/+3/0

奇襲戦法[1] Ambush Tactics[1]

アラート (Alert) + + 0/+3/0/0

奇襲警戒[4] Ambush Alert[4]

突撃兵 (Striker) + +4/0/0/0

攻撃陣形[3] Attack tactics[3]

遊撃兵 (Guerrilla) + 0/0/+5/0

速度陣形[4] Speed tactics[4]

?い (Wild) + +4/0/0/0

必殺増加[20] Critical Boost[20]

カウンター (Counter) + +4/+4/0/0

反撃倍加[1] Counter Amp[1]

2.3 海 (Sea)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
深海の + 0/0/0/+6

水流放射[5] Water radiation[5]

Water
雪原の + 0/0/0/0

大水流陣[1] Mass water[1]

母なる + 0/0/0/+5

戦術補助[25] Stategy assistance[25]

海賊の + +3/0/0/+3

トレハン[6] Treasure hunter[6]

海霊の + 0/+4/0/0

海?活性[5]  Sea activity[6]

良い + + +3/+3/+6/0
密度ある + + 0/+5/-10/0

巨大体躯[15] Huge body[15]

2.4 魔術 (Wizardry)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
炎の + +6/0/0/0

火炎放射[3] Fire radiation[3]

Fire
氷の + 0/0/+8/+2

氷撃放射[3] Ice radiation[3]

Ice
風の + 0/0/+12/0

イベイド[10] Evade[10]

Wind
大地の + 0/+6/0/0

パリング[10] Block[10]

Earth
雷の + +3/+5/0/0

雷撃放射[3] Thunder radiation[3]

Thunder
水の + 0/0/0/+4

水流放射[3] Water radiation[3]

Water
魔貴族の + +4/0/0/0

魔族活性[5] Demon activity[6]

知識の + + 0/0/-5/+5
大魔道士の + + +6/+6/0/0

魔術放射[5] Magic radiation[5]

金持ちの + 0/0/0/+4

撃破金運[4] Battle miner[4]

2.5 毒 (Poison)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
悪鬼の + +6/0/+8/0

毒気放射[5] Posion radiation[5]

??土の + +4/0/0/0

毒性活性[5] Posion activity[5]

毒針の + +6/0/+12/0

毒化攻撃[9] Posion attack[9]

ウイルス + -6/-6/-12/-4

師団弱体[4] Division weakening[4]

閤鍋の + 0/0/0/+2

平等治癒[2] Equal recovery[2]

カウンター + +4/+4/0/0

反撃倍加[1] Counter multiplier[1]

薬物違反の + -20/-20/+25/0

速度陣形[8] Speed formation[8]

2.6 巨人 (Giant)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
烈震の + 0/+10/0/0

パリング[15] Block[15]

Earth
戦槌の + 0/+8/0/0

城壁崩し[10] Fortification destroyer[10]

竜撃の + +16/0/0/0
獣狩りの + +7/0/0/0/

側面攻撃[5] Flank attack[5]

幻獣殺しの + +14/0/0/0

側面攻撃[10] Flank attack[10]

斬鉄の + 0/0/-15/0

カブト割[20] Helmet crack[20]

力強い + + +5/+5/0/0 Forward Guard
重い + + 0/+10/-10/0 Speed Debuff [8]
巨大な + + 0/+10/-20/0

巨大体躯[20] Huge body[20]

進撃の + +3/+7/0/0

行動増加[1] Action increase[1]

3.1 死者 (Dead)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
悪霊の + 0/0/+4/0

不死活性[5] Death activity[6]

魔医者の + 0/0/0/+2

魔族医療[3] Magical being treatment[3]

閤医者の + 0/0/0/+3

魔族医療[4] Magical being treatment[4]

不屈の + 0/+4/0/0

自己治癒[8] Regeneration[8]

再生の + 0/+6/0/0

自己治癒[12] Regeneration[12]

不減の + 0/+8/0/0

自己治癒[16] Regeneration[16]

死者の + +3/0/0/0

リカバリ[10] Recovery[10]

亡者の + 0/+6/0/0

リカバリ[20] Recovery[20]

夜魔の + 0/0/0/0

夜行生物[25] Night movement creature[25]

3.2 斥候 (Scout)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
撃墜の + 0/0/0/0

遠隔攻撃 Ranged attack

獣狩りの + +7/0/0/0

側面攻撃[5] Flank attack[5]

幻獣殺しの + +14/0/0/0

側面攻撃[10] Flank attack[10]

スカベンジ + 0/+2/+2/0

トレハン[4] Treasure hunter[4]

伏兵の + + +3/0/+3/0

奇襲戦法[1] Surprise attack strategy[1]

音信不通の + + -10/-10/-10/-10

奇襲戦法[10] Surprise attack strategy[10]

監視者の + + +5/0/0/0

奇襲警戒[6],Surprise attack prevention[6]

狙撃の + 0/0/+5/0

遠隔攻撃 Ranged attack

3.3 騎士 (Knight)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
騎馬殺しの + 0/0/+12/0

必殺増加[10] Critical hit[10]

将軍の + +4/0/0/+2

師団指揮[3] Division command[3]

騎士王の + 0/+4/0/0

騎士活性[5] Knight activity[6]

名誉ある + 0/0/0/+4
突撃兵長 + +8/0/0/0

攻撃陣形[6] Attack formation[6]

遊撃兵長 + 0/0/+10/0

速度陣形[8] Speed formation[8]

指揮官 + 0/0/0/+2

士気陣形[3] Morale formation[3]

司令官 + 0/0/0/+4

士気陣形[6] Morale formation[6]

騎士の + 0/0/+5/0

行動増加[1] Action increase[1]

天性の + +3/+3/+3/+3

エリート Elite

心?しき + 0/+10/0/0

専守防衛 Focus defense

3.4 神聖 (Sacred)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
光の + 0/+4/0/+2

神術放射[3] Holy radiation[3]

Light
聖なる + 0/0/0/0

大神術陣[1] Mass holy[1]

悪霊退散 + 0/0/0/0

呪の一撃 Curse Attack

指導者の + 0/0/0/+2

人間活性[5] Human activity[6]

信徒の + 0/0/0/+2

神族活性[5] Holy activity[6]

癒しの + 0/+4/0/0

全体治癒[4] Mass recovery[4]

残存の + 0/+2/0/0

自己治癒[4] Regeneration[4]

不屈の + 0/+4/0/0

自己治癒[8] Regeneration[8]

心?しき + 0/+10/0/0

専守防衛 Focus defense

3.5 妖精 (Fairy)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
暴風の + 0/0/+16/0

イベイド[20] Evade[20]

Wind
烈震の + 0/+10/0/0

パリング[15] Block[15]

Earth
避雷針の + 0/+8/0/0

城壁構築[40] Fortification constructor[40]

?運の + 0/+5/+5/0

トレハン[8] Treasure hunter[8]

樹霊の + 0/+4/0/0

樹霊活性[5] Tree activity[6]

軽い + + 0/-3/+9/0
フカロウの + + +4/0/0/0

夜戦適応 Night battles adjustment

神出鬼没の + + +6/0/+6/0

奇襲戦法[3] Surprise attack strategy[3]

銀細工の + 0/0/0/+3

撃破金運[3] Battle miner[3]

金持ちの + 0/0/0/+4

撃破金運[4] Battle miner[4]

3.6 倭国 (Yamato)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
斬鉄の + 0/0/-15/0

カブト割[20] Helmet crack[20]

腹マイトの + + +6/-6/0/+3

自決自爆[15] Self destruction[15]

急所狙いの + +8/0/0/0

致命必殺[20] Increased critical[20]

心眼の + 0/0/+4/0

パリング[15] Block[15]

?い + +4/0/0/0

必殺増加[20] Critical hit[20]

必中の + +8/0/0/0

必殺増加[30] Critical hit[30]

?奇者 + +8/+8/0/0

戦術補助[25] Stategy asisstance[25]

4.1 造魔 (Golem)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
迅雷の + +5/+7/0/0

雷撃放射[5] Thunder radiation[5]

Thunder
レーザー + +10/0/0/0

遠隔攻撃 Ranged attack

雷神の + +8/0/0/0

大雷撃陣[2] Mass thunder[2]

雷霊の + +4/0/0/0

雷霊活性[5] Thunder activity[6]

??仕掛けの + 0/0/0/+2

器兵活性[5] Tool activity[6]

決死の + + +10/-10/0/+5

自決自爆[25] Self destruction[25]

赤石の + + +4/0/0/0

日中適応 Daytime adjustment

千里眼の + + 0/0/+10/0

奇襲警戒[8] Surprise attack prevention[8]

金持ちの + 0/0/0/+4

撃破金運[4] Battle miner[4]

錬金術師 + 0/0/0/+5

撃破金運[5] Battle miner[5]

4.2 竜 (Dragon)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
赤熱の + +10/0/0/0

火炎放射[5] Fire radiation[5]

Fire
吹雪の + 0/0/+10/+3

氷撃放射[5] Ice radiation[5]

Ice
獄炎の + +8/0/0/0

大火炎陣[2] Mass fire[2]

凍土の + 0/+8/0/0

大氷撃陣[2] Mass ice[2]

火霊の + +4/0/0/0

火霊活性[5] Fire activity[6]

氷霊の + 0/+4/0/0

氷霊活性[5] Ice activity[6]

竜使いの + 0/0/+4/0

竜族活性[5] Dragon activity[6]

竜血の + +10/0/0/0

竜鱗守護[20] Dragon skin protection[20]

竜命の + 0/+10/0/0

竜鱗守護[20] Dragon skin protection[20]

怒りの + +6/0/0/0

必殺増加[25] Critical hit[25]

4.3 血 (Blood)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
魔将の + +10/0/0/0

大魔術陣[2] Mass magic[2]

愛の + 0/+6/0/0

異常耐性 Abonormal tolerance

抗魔の + 0/0/0/0

対術障壁[40] Anti-magic barrier[40]

出血サービス + +12/-12/0/0

致命必殺[30] Increased critical[30]

閤医者の + 0/0/0/+3

魔族医療[4] Magical being treatment[4]

悪魔医師 + 0/0/0/+4

魔族医療[5] Magical being treatment[5]

ブチギレ + +6/+6/0/0

反撃倍加[2] Counter multiplier[2]

復讐の + 0/+4/0/0

反撃異常 Counter abonormalites

4.4 勇者 (Brave man)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
竜撃の + +16/0/0/0
幻獣殺しの + +14/0/0/0

側面攻撃[10] Flank attack[10]

軍師の + +6/0/0/+3

師団指揮[4] Division command[4]

伝説の + + +8/+8/+16/+2
急所狙いの + +8/0/0/0

致命必殺[20] Increased critical[20]

不屈の + 0/+4/0/0

自己治癒[8] Regeneration[8]

再生の + 0/+6/0/0

自己治癒[12] Regeneration[12]

二刀流の + +12/-30/0/0

追加攻撃[1] Additional attack[1]

キャプテン + +20/-20/0/+5

攻撃陣形[8] Attack formation[8]

4.5 魂 (Soul)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
赤熱の + +10/0/0/0 火炎放射[5]Fire radiation[5] Fire
吹雪の + 0/0/+10/+3 氷撃放射[5]Ice radiation[5] Ice
暴風の + 0/0/+16/0 イベイド[20]Evade[20] Wind
烈震の + 0/+10/0/0 パリング[15]Parrying[15] Earth
迅雷の + +5/+7/0/0 雷撃放射[5]Thunder radiation[5] Thunder
無敵の + 0/+16/0/0 異常耐性 Abnormal tolerance
料理人の + 0/0/0/+4 平等治癒[4]Equal recovery[4]
冥界の + +9/0/0/0 リカバリ[30]Recovery[30]
錬金術師 + 0/0/0/+5 撃破金運[5]Battle miner[5]
古代の + 0/+5/0/0 特攻防御 Special Attack Defense

4.6 英雄 (Hero)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
竜殺しの + +20/0/0/0 遠隔攻撃 Ranged attack
幻獣殺しの + +14/0/0/0 側面攻撃[10]Flank attack[10]
元帥の + +8/0/0/+4 師団指揮[5]Division Command[5]
天に愛された + +5/0/0/+5 トレハン[10]Treasure hunter[10]
伝説の + + +8/+8/+16/+2
防衛兵長 + 0/+8/0/0 防御陣形[6]Defense Formation[6]
星眼の + 0/+2/0/0 パリング[10]Parrying[10]
救援の + 0/+6/0/0 全体治癒[5]Mass recovery[5]
ダブルヒット + -6/-3/-10/-2 追加攻撃[1]Additional attack[1]

5.1 王 (King)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
一刀両断
+
+4/-10/0/0
カブト割[30]Helmet Crack[30]
結界師の
+
0/0/0/0
対術結界[20]Anti-magic kekkai[20]
帝王の
+
+
+12/+12/+20/+3
超魔道士の
+
+
+9/+9/0/0
魔術放射[8]Magic radiation[8]
天を街く
+
+
+15/0/-20/0
巨大体躯[25]Huge Body[25]
竜魂の
+
0/+15/0/0
竜鱗守護[30]Dragon Skin Protection[30]
狂戦士の
+
+8/+8/0/0
反撃倍加[3]Counter multiplier[3]
三連撃
+
-5/0/-15/0
追加攻撃[2]Additional attack[2]
振るう神槌の
+
0/0/-16/0
扇形攻撃 Sectorial attack

5.2 使徒 (Apostle)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
聖光の + 0/+5/0/+3 神術放射[5]Holy radiation[5] Light
祝福の + 0/+5/0/+3 大神術陣[2]Mass holy[2]
霊媒の + +10/0/0/0 呪の一撃 Curse Attack
救世の + 0/+8/0/0 全体治癒[6]Mass recovery[6]
再生の + 0/+6/0/0 自己治癒[12]Regeneration[12]
不減の + 0/+8/0/0 自己治癒[16]Regeneration[16]
ミスリル鍛冶 + 0/0/0/+6 撃破金運[6]Battle miner[6]
太陽の + 0/0/0/0 太陽信仰[25]Sun Believer[25]
マッホの + 0/0/+8/0 追加攻撃[1]Additional attack[1]
射抜く神槍の + 0/0/-8/0 貫通攻撃 Penetration attack

5.3 神 (God)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
神殺しの + +5/0/0/-15 カブト割[35]Helmet Crack[35]
月光の + +10/0/0/0 夜戦適応 Night Battle Adaptation
伝説の (Legendary) + + +8/+8/+16/+2 Curse Cure
空然変異の (Mutant) + + +16/+16/+24/+4 Stun Cure
奇跡の + 0/+10/0/0 全体治癒[7]Mass recovery[7]
輪廻の + 0/+10/0/0 自己治癒[20]Regeneration[20]
不死烏の + +8/+8/0/0 リカバリ[40]Recovery[40]
神速の + 0/0/+12/0 追加攻撃[2]Additional attack[2]

5.4 尾 (Tail)

Title 1st 2nd Str/Def/Spd/Mor Skill Element Special
たくさん + +8/0/0/0 追加攻撃[1] Added Attack: 1
遊んでくれて + 0/0/0/+12 Treasure Hunter: 14
とても嬉しい + 0/0/+40/0 Spell Barrier: 25
これからも + 0/+35/0/0 Hard Physique: 30
頑張ります + +25/0/0/0 Helmet Split: 40
VB + +8/+8/+8/+4 Lethal Critical: 50
初代の + +0/0/+19/+19 人間活性[8] Equitable Heal: 8
キメラの + +19/0/0/+19 魔獣活性[8] Poison Field: 8
デザイアの + +14/14/0/0 神族活性[8] Counter Amp: 4
エンパイアの + +24/0/0/0 魔族活性[8] Parry: 25
アビスの + +24/0/0/0 竜族活性[8]
フロンティア + +24/0/0/0 飛行活性[8]
エドの + 0/0/0/0 必殺増加[35]
ガーデンの + 0/0/0/0 リカバリ[75]