Each character can have 12 total skills: 6 skills that depends on unit type and fixed when creating a new unit, 2 skills that can be added by using additional medallions and 4 skills that can be gained by equipping a character. Skills are divided into several group depending on their effect.
継続ダメージ系スキル (Skills of turn end damage)
Name
Name (English)
Effect
Comment
火炎放射
Fire radiation
Target suffers Fire damage at the end of round
Fire (火) attribute enemies are immune to this skill
水流放射
Water radiation
Target suffers Water damage at the end of round
Sea (海) attribute enemies are immune to this skill
氷撃放射
Ice radiation
Target suffers Ice damage at the end of round
Ice (氷) attribute enemies are immune to this skill
雷撃放射
Thunder radiation
Target suffers Thunder damage at the end of round
Thunder (雷) attribute enemies are immune to this skill
毒気放射
Poison radiation
Target suffers Poison damage at the end of round
Poison (毒), Tool (器), Death (死) attribute enemies are immune to this skill. Skill is not affected by skills that provide defense against turn end damage
神術放射
Holy radiation
Target suffers Holy damage at the end of round
魔術放射
Magic radiation
Target suffers Magic damage at the end of round
大火炎陣
Mass fire
All enemies suffer Fire damage at the end of round
Fire (火) attribute enemies are immune to this skill
大水流陣
Mass water
All enemies suffer Water damage at the end of round
Sea (海) attribute enemies are immune to this skill
大氷撃陣
Mass ice
All enemies suffer Ice damage at the end of round
Ice (氷) attribute enemies are immune to this skill
大雷撃陣
Mass thunder
All enemies suffer Thunder damage at the end of round
Thunder (雷) attribute enemies are immune to this skill
大毒気陣
Mass poison
All enemies suffer Poison damage at the end of round
Poison (毒), Tool (器), Death (死) attribute enemies are immune to this skill. Skill is not affected by skills that provide defense against turn end damage
大神術陣
Mass holy
All enemies suffer Holy damage at the end of round
大魔術陣
Mass magic
All enemies suffer Magic damage at the end of round
継続ダメージ防御スキル (Skills of turn end damage prevention)
Name
Name (English)
Effect
対術障壁
Anti-magic barrier
Protects self from all turn end damage skills except poison
対術結界
Anti-magic kekkai
Protects all allies from all turn end damage skills except poison
対術反射
Anti-magic reflector
Protects self from all turn end damage skills except poison, reflects all damage unit would have received back on enemy
対術吸収
Anti-magic absorption
Protects self from all turn end damage skills except poison, absorbs all damage unit would have received into units HP
陣形スキル (Formation skills)
Name
Name (English)
Effect
Comment
攻撃陣形
Attack formation
Gives bonus to Attack to all allies
速度陣形
Speed formation
Gives bonus to Speed to all allies
防御陣形
Defense formation
Gives bonus to Defense to all allies
Also prevents direct attack of units that are placed further in formation
士気陣形
Morale formation
Gives bonus to Morale to all allies
If all formation skills present allied units gain 4 additional points while skill holder lives
継続回復スキル (Skills of turn end recovery)
All recovery skills does not work on units affected with Cursed status effect.
Name
Name (English)
Effect
Comment
自己治癒
Regeneration
Recovers self
対象治癒
Targeted recovery
Recovers ally being targeted
Does not have effect on Death (死) attribute units
全体治癒
Mass recovery
Recovers all allied units
Does not have effect on Death (死) attribute units
魔族医療
Magical being treatment
Recovers allied Demon (魔) and Death (死) attribute units
平等治癒
Equal recovery
Recovers all allied units
Without exception
範囲攻撃スキル (Distance attack skills)
Name
Name (English)
Effect
Comment
貫通攻撃
Penetration attack
Attacks enemy behind attacked enemy from the first row
Does not suffer counter attack from second enemy
扇形攻撃
Sectorial attack
Attacks enemies at the same row as attacked enemy
Does not suffer counter attacks from additional enemies
十字攻撃
Cross attack
Penetration and Sectorial attacks together
全域攻撃
Whole area attack
Attacks all enemies
Suffers counter attack only from targeted enemy
範囲攻撃無効化スキル (Distance attack prevention skills)
Name
Name (English)
Effect
Comment
貫通無効
Penetration invalidity
Nullifies Penetration attack
Penetration and Sectorial invalidity together nullify Cross attack
扇形無効
Sectorial invalidity
Nullifies Sectorial attack
Penetration and Sectorial invalidity together nullify Cross attack
十字無効
Cross invalidity
Nullifies Penetration and Sectorial attacks
全域無効
Whole area invalidity
Nullifies Whole area attack
Whole area attack can be nullified only by Whole area invalidity
攻撃スキル (Attack skills)
Name
Name (English)
Effect
Comment
側面攻撃
Flank attack
Ignores enemy's Defense Formation. Reduce X force.
One full force bar is 100 force.
遠隔攻撃
Ranged attack
Ignores enemy's Defense Formation and counter attack.
追加攻撃
Additional attack
Additional attacks during a battle round.
必殺増加
Critical Rate Increase
Increases chance of critical hit.
Critical damage is 1.5x of normal attack.
Caps at 75% total critical chance.
Units without Critical hit skill can only has maximum 50% crit chances(From speed stats).
致命必殺
Deadly Critical Hit
Increases damage of critical hit by X%
Critical hits now ignore 25% of defense.
Stacks additionally.
Stacks multiplicatively with Dimensional attack and Helmet crack.
カブト割
Helmet Crack
Ignores X% defense.
Stacks additionally.
Capped at 75%.
Stacks multiplicatively with Dimensional Attack and Deadly Critical Hit.
次元斬撃
Dimensional attack
Has ranged attack effect and ignores 75% of enemy defense. Also grants X% Parrying.
Not affected by Ranged Attack Invalidity. Only blockable by Evade skill.
戦術補佐スキル (Strategy assistance skills)
Name
Name (English)
Effect
戦術補助
Strategy assistance
Lower Force cost for own units battle skills
戦術陣壁
Strategy barrier
Lower battle skills effect on owner
戦術結界
Strategy kekkai
Lower battle skills effect on all allies
状態異常系スキル (Abnormal status attack skills)
Name
Name (English)
Effect
Comment
毒化攻撃
Poison attack
Inflicts Poison status effect
Stackable up to 50%.
麻痺攻撃
Paralyse attack
Adds 1 Paralyse counter on enemy. When enemy gains two Paralyse counters, it becomes Stunned
Stunned enemies can't act for 1 round. Additional Attack are not affected. Units with Thunder or Transcendent attribute are immune.
呪の一撃
Curse attack
Inflicts Curse status effect
Curse status lowers parameters by 10%. Cursed units can't be healed with Recovery skills and Recuperate skill is disabled.
攻撃削減
Attack reduction
Lowers attacked enemy Attack
速度削減
Speed reduction
Lowers attacked enemy Speed
防御削減
Defense reduction
Lowers attacked enemy Defense
士気削減
Morale reduction
Lowers attacked enemy Morale
虹の毒撃
Rainbow poison attack
Inflicts all 7 previous status effects
封印攻撃
Seal attack
Inflicts Seal status effect
Sealed enemies can't use Turn end damage and Recovery skills. Recuperate skill is disabled.
魅了攻撃
Charm attack
Inflicts Charm status effect
Charmed enemies can't act during that round. They can't use Turn end damage and Recovery skills. Works only on enemies of opposite sex, in other cases works like Paralyse [1]. Does not affect Forward Defense skill.
複数異常
Multiple abnormalities
Able to inflict abnormal status on multiple targets.
Without this skill abnormal status will only affect targeted unit.
反撃異常
Counter abnormalities
Inflicts status abnormalities on counter
状態異常治癒スキル (Abnormal status recovery skills)
Name
Name (English)
Effect
解毒治療
Poison treatment
All allied units are protected against Poison status effect
解呪治療
Curse treatment
All allied units are protected against Curse status effect
麻痺治療
Paralysis treatment
All allied units are protected against Paralyse status effect
削減治療
Reduction treatment
All allied units are protected against XX Reduction status effect
絶対治療
Abnormal treatment
All allied units are protected against Poison, Curse, Paralyse, XX Reduction status effect
異常耐性
Abnormal tolerance
Skill owner protected against all status effects
反撃スキル (Counteroffensive skills)
Name
Name (English)
Effect
Comment
反撃倍加
Counter multiplier
Increase counter damage multiplier by skill level
Default counter damage multiplier is 1/3
自決自爆
Self-destruction
Damages enemy by a percentage of remaining HP before it dies.
Even when destroyed by ranged attack deals 50% self-destruct damage
行動系スキル (Action skills)
Name
Name (English)
Effect
Comment
行動増加
Action increase
Increases number of battle round for allied army in Main battle
Acts as Additional Attack skill in Encounter battle
行動阻害
Behavior inhibition
Decreases number of battle round for enemy army in Main battle
防御スキル (Defense Skills)
Name
Name (English)
Effect
Comment
側面無効
Flank Attack Invalidity
Nullify flank attacks.
遠隔無効
Ranged Attack Invalidity
Nullify ranged attacks.
パリング
Parrying
Has X% chances to block all normal attacks except critical hits.
Stacks additionally.
イベイド
Evade
Has X% chances to evade ranged attack and dimentional attack.
Stacks additionally.
専守防衛
Focus Defense
Damage from normal attacks halved.
Skill user can't normal attack, but can still counter. Not stackable.
前進防御
Forward Defense
Takes all physical damage for the unit before this unit in the formation
E.g. Unit at #2 position takes damage for #1 and unit at #1 position takes damage for #6. Does not work against sector attacks.
特攻防御
Special Attack Defense
Special attack bonuses are not applied against skill user.
Unit type bonus still applicable
巨大体躯
Huge Body
All damages and recovery amount this unit received are lowered by X%.
Stacks additionally. Cap at 80%.
リカバリ
Recovery
Restores X% HP after unit dies.
Stacks additionally. Won't activate if unit is under Curse or Seal effect.
竜鱗守護
Dragon Skin Protection
Ignore damage if damage received is than X% percentage of damage dealt.
Applicable to normal attack and counter attack.
Units with Dragon(竜) attribute special attack or Dimentional Attack will bypass this skill.
強化系スキル (Strenghtening skills)
Name
Name (English)
Effect
Comment
XX活性
XX activity
Increases 4 parameters of XX attribute units
Does not apply to skill owner
師団指揮
Division command
Increases 4 parameters of all allied units except skill owner
Morale is raised by 1/4 of skill value
弱体系スキル (Weakening skills)
Name
Name (English)
Effect
Comment
師団弱体
Division weakening
Lowers 4 parameters of all enemy units
Morale is lowered by 1/4 of the skill value
攻撃弱体
Strength weakening
Lowers Attack of all enemy units
速度弱体
Speed weakening
Lowers Speed of all enemy units
防御弱体
Defense weakening
Lowers Defense of all enemy units
士気弱体
Morale weakening
Lowers Morale of all enemy units
XX弱体
XX weakening
Lowers all 4 parameters of XX attribute enemy units
Morale is lowered by 1/4 of the skill value
特攻系スキル (Special attack skills)
Name
Name (English)
Effect
XX特攻
XX special attack
Gains +100% damage against XX attribute enemy
城壁系スキル (Fortification skills)
Name
Name (English)
Effect
城壁崩し
Fortification destroyer
Destroys enemy fortifications during attack
城壁構築
Fortification constructor
Strengthen own fortifications during attack
奇襲系スキル (Surprise attack skills)
Name
Name (English)
Effect
奇襲戦法
Surprise attack strategy
Enemy formation is shifted by one unit for every 10 value
奇襲警戒
Surprise attack prevention
Skill value is removed from enemy Surprise attack strategy total skill value
昼夜関連スキル (Skills related to day and night)
Name
Name (English)
Effect
Comment
太陽信仰
Sun believer
All 4 parameters strenghtened during day. All four parameters lowered during night
If unit has Night (夜) attribute, defense is not halved during night
夜行生物
Night movement creature
All 4 parameters strenghtened during night. All four parameters lowered during day
If unit does not have Night (夜) attribute, defense is not halved during night battles
夜戦適応
Night battles adjustment
For units that does not have Night (夜) attribute following effects are nullified: lowering of defense by half during night, Defense formation ignorance of Ranged attack, Dissappearance of ability to attack from back row
日中適応
Daytime adjustment
If unit has Night (夜) attribute, defense is not halved during day
地形適正スキル (Terrain related skills)
Name
Name (English)
Effect
兵士運搬
Soldier transportation
Nullifies negative terrain effect on allies
地形無効
Terrain effect invalidity
Removes all terrain effect from enemies
経験スキル (Experience skills)
Name
Name (English)
Effect
エリート
Elite
Gained experience increased by 100%
サボり癖
Lazy habit
Gained experience lowered by 50%
ドロップ系スキル (Drop system skills)
Name
Name (English)
Effect
Comment
トレハン
Treasure hunter
Increases rarity of items after battle (including medallions)